Install the toolbar
Put the importer where Harmony can find it, so an Import Draw Over button lives in your workspace for good.
First time only · ~3 minutes Installation stepsImport the drawings
Click the button, pick the .zip, tell it which Harmony frame is playblast frame 0, and the notes land on your timeline.
Every set of notes · ~20 seconds Import stepsInstall the toolbar button
You only do this once per machine. It copies the importer into Harmony's scripts folder so the button is always there. Grab DRAWOVER_HARMONY_PACKAGE.zip from your instructor's site first.
-
Close Harmony
Quit it completely before copying files in, so it picks them up cleanly on the next launch.
-
Open your Harmony user scripts folder
The folder name ends in -scripts and matches your version (for Harmony 22 it's 2200-scripts).
C:\Users\<you>\AppData\Roaming\Toon Boom Animation\Toon Boom Harmony Premium\<version>-scriptsQuick way there: paste
%APPDATA%\Toon Boom Animationinto the File Explorer address bar and drill down from there.~/Library/Preferences/Toon Boom Animation/Toon Boom Harmony Premium/<version>-scriptsIn Finder use Shift+Cmd+G and paste the path to jump straight there.
-
Extract the zip into that folder
Unzip DRAWOVER_HARMONY_PACKAGE.zip there, keeping the folder structure. You should end up with a packages/DrawOver/ folder sitting inside …-scripts.
-
Start Harmony
Reopen Harmony. What happens next depends on your version.
-
Find your button
An Import Draw Over button appears on its own toolbar automatically. If you don't see it, turn it on with Windows → Toolbars → Draw Over.
One extra step, once: show the Scripting toolbar with Windows → Toolbars → Scripting, click its Manage Scripts button, select DrawOverImport.js in the list, pick the function importDrawOver, and click the right-arrow to add it to the toolbar. You now have a permanent button.
Import a set of notes into your scene
This is the weekly click. Open the Harmony scene the notes are for, then run the button. The importer builds a single DrawOver overlay layer and exposes each drawing on the frame it belongs to.
-
Open the right scene
Open the same shot the playblast came from, so the frames line up. Have the .zip your reviewer sent saved somewhere you can find it.
-
Click Import Draw Over
Hit the toolbar button. A file dialog opens. Choose the reviewer's .zip — the importer unzips it for you.
No button yet? You can also run it from Windows → Script Editor → File → Import Script, choose DrawOverImport.js, and run importDrawOver.
-
Set the frame offset
A small dialog shows how many draw-over frames were found and asks: which Harmony frame matches playblast frame 0? Usually that's 1. If your shot's action starts partway into the timeline, enter that start frame instead so the notes land where the motion actually is.
-
Click Import
The importer creates a bitmap layer named DrawOver, drops each review drawing onto its correct frame, and wires the layer into your scene's composite so it overlays like a sticky note over the animation.
-
Work through the notes, then delete the layer
Scrub the timeline: the drawings appear only on the frames that were annotated. Fix each note as you reach it. When you're done, delete the DrawOver layer like any other layer — it was only ever an overlay.
What the import actually makes
A DrawOver layer
One bitmap drawing layer added to your scene, named DrawOver (or DrawOver_1 if one already exists). It holds every review drawing.
One drawing per annotated frame
Each drawing is exposed on its exact frame, shifted by the offset you set, so notes sit on the same moments the reviewer marked.
A composite connection
The layer is wired into the first composite in your scene and centre-fit, so it overlays the picture without you rigging anything.
Nothing permanent
It's a normal layer. It won't render unless you leave it connected, and deleting it removes the notes cleanly when you're finished.